FBlueprintAssetHandler::FindHandler

Find a handler that applies to the specified class

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h

Include

#include "BlueprintAssetHandler.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintAssetHandler.cpp

Syntax

const IBlueprintAssetHandler * FindHandler
(
    const UClass * InClass
) const

Remarks

Find a handler that applies to the specified class

Returns

A valid asset handler, or nullptr if none exists for this class

Parameters

Parameter

Description

InClass

The class to find a handler for

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