FBlueprintDragDropMenuItem::AddReferencedObjects

GC.

Windows
MacOS
Linux

Override Hierarchy

FEdGraphSchemaAction::AddReferencedObjects()

FBlueprintDragDropMenuItem::AddReferencedObjects()

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h

Include

#include "BlueprintDragDropMenuItem.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp

Syntax

virtual void AddReferencedObjects
(
    FReferenceCollector & Collector
)

Remarks

GC.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss