Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
FBPEditorBookmarkNode * AddBookmark
(
const FText & DisplayName,
const FEditedDocumentInfo & BookmarkInfo,
bool bSharedBookmark
)
Adds a new bookmark node to the Blueprint that's being edited.