Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
void CommonInitialization
(
const TArray< UBlueprint * > & InitBlueprints,
bool bShouldOpenInDefaultsMode
)
Should be called when initializing any editor built off this foundation.