FBlueprintEditor::ConvertFunctionToEvent

Given a function node, move all nodes from the function out of the function graph, create an event with the same function name, and connect nodes to that event.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

void ConvertFunctionToEvent
(
    UK2Node_FunctionEntry * SelectedCallFunctionNode
)

Remarks

Given a function node, move all nodes from the function out of the function graph, create an event with the same function name, and connect nodes to that event.

Parameters

Parameter

Description

SelectedCallFunctionNode

The function node to convert to an event

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