Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
void ConvertFunctionToEvent
(
UK2Node_FunctionEntry * SelectedCallFunctionNode
)
Given a function node, move all nodes from the function out of the function graph, create an event with the same function name, and connect nodes to that event.
Parameter |
Description |
---|---|
SelectedCallFunctionNode |
The function node to convert to an event |