Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
static void ExpandNode
(
UEdGraphNode * InNodeToExpand,
UEdGraph * InSourceGraph,
TSet< UEdGraphNode * > & OutExpandedNodes
)
Expands passed in node