FBlueprintEditor::GetFocusedGraph

Returns the currently focused graph in the Blueprint editor

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

UEdGraph * GetFocusedGraph() const

Remarks

Returns the currently focused graph in the Blueprint editor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss