Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
UEdGraphNode * GetSingleSelectedNode() const
Returns the currently selected node if there is a single node selected (if there are multiple nodes selected or none selected, it will return nullptr)