FBlueprintEditor::NotifyPostChange

Windows
MacOS
Linux

Override Hierarchy

FNotifyHook::NotifyPostChange()

FBlueprintEditor::NotifyPostChange()

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

virtual void NotifyPostChange
(
    const FPropertyChangedEvent & PropertyChangedEvent,
    FProperty * PropertyThatChanged
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss