FBlueprintEditor::RequestSaveEditedObjectState

Request a save of the edited object state This is used to delay it by one frame when triggered by a tab being closed, so it can finish closing before remembering the new state

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

void RequestSaveEditedObjectState()

Remarks

Request a save of the edited object state This is used to delay it by one frame when triggered by a tab being closed, so it can finish closing before remembering the new state

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