Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
Include |
#include "BlueprintEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp |
virtual void SetupGraphEditorEvents
(
UEdGraph * InGraph,
SGraphEditor::FGraphEditorEvents & InEvents
)
Setup all the events that the graph editor can handle