operator==

Overload list

Windows
MacOS
Linux
Name Description

Public function Const

bool

 

operator==

(
    FFavoritedBlueprintPaletteItem cons...
)

Checks to see if this favorite matches the specified one.

Public function Const

bool

 

operator==

(
    TSharedPtr< FEdGraphSchemaAction > ...
)

Checks to see if this favorite represents the supplied ed-graph action (so we can match them together, and construct a favorites list).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss