FFindInBlueprintSearchManager::CacheAllAssets

Starts a task to cache Blueprints at a rate of 1 per tick

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h

Include

#include "FindInBlueprintManager.h"

Source

/Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp

Syntax

void CacheAllAssets
(
    TWeakPtr< class SFindInBlueprints > InSourceWidget,
    const FFindInBlueprintCachingOptions & InCachingOptions
)

Remarks

Starts a task to cache Blueprints at a rate of 1 per tick

Parameters

Parameter

Description

InSourceWidget

The source FindInBlueprints widget, this widget will be informed when caching is complete

InCachingOptions

Options to configure the caching task

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss