| FFindInBlueprintsResult::GetObject()
|
Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include |
#include "FindInBlueprintManager.h" |
Source |
/Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp |
virtual UObject * GetObject
(
UBlueprint * InBlueprint
) const
Returns the Object represented by this search information give the Blueprint it can be found in