FImaginaryFiBData::IsCategory

End [ITextFilterExpressionContext](API\Runtime\Core\Misc\ITextFilterExpressionContext) Interface Returns TRUE if this item is a category type, which helps to organize child data

Windows
MacOS
Linux

Override Hierarchy

FImaginaryFiBData::IsCategory()

FCategorySectionHelper::IsCategory()

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h

Include

#include "ImaginaryBlueprintData.h"

Syntax

virtual bool IsCategory() const

Remarks

End ITextFilterExpressionContext Interface Returns TRUE if this item is a category type, which helps to organize child data

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss