FSCSEditorTreeNode::AddChildFromComponent

Adds a child node for the given component template.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/SSCSEditor.h

Include

#include "SSCSEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp

Syntax

FSCSEditorTreeNodePtrType AddChildFromComponent
(
    UActorComponent * InComponentTemplate
)

Remarks

Adds a child node for the given component template.

Returns

A reference to the new child node or the existing child node if a match is found.

Parameters

Parameter

Description

InComponentTemplate

The component template for which to create a child node.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss