Module |
|
Header |
/Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
Include |
#include "SSCSEditor.h" |
Source |
/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp |
static USCS_Node * FindSCSNodeForInstance
(
const UActorComponent * InstanceComponent,
UClass * ClassToSearch
)
This is not always possible to do!