FSCSEditorTreeNode::IsRootComponent

Windows
MacOS
Linux

Override Hierarchy

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/SSCSEditor.h

Include

#include "SSCSEditor.h"

Syntax

virtual bool IsRootComponent() const

Returns

Whether or not this object represents a root component.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss