FSCSEditorTreeNodeComponent::INTERNAL_GetOverridenComponentTemplate

Get overridden template component, specialized in given blueprint

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/SSCSEditor.h

Include

#include "SSCSEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp

Syntax

UActorComponent * INTERNAL_GetOverridenComponentTemplate
(
    UBlueprint * Blueprint
) const

Remarks

Get overridden template component, specialized in given blueprint

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss