Module |
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Header |
/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include |
#include "FindInBlueprintManager.h" |
struct FSearchData
Tracks data relevant to a Blueprint for searches
Name | Description | ||
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AssetPath |
The full asset path this search data is associated with of the form /Game/Path/To/Package.Package |
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TWeakObjectPtr<... |
Blueprint |
The Blueprint this search data points to, if available |
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ImaginaryBlueprint |
Cached ImaginaryBlueprint data for the searchable content, prevents having to re-parse every search |
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Interfaces |
Interfaces implemented by the Blueprint |
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ParentClass |
Parent Class |
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StateFlags |
State flags (see enum) |
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Value |
Search data block for the Blueprint |
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VersionInfo |
Data versioning |
Name | Description | |
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FSearchData() |
Name | Description | ||
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IsIndexingCompleted() |
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IsMarkedForDeletion() |
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IsValid() |