FSelectionDetailsSummoner::CreateTabBody

Creates the widget that will be the body of the new tab Users will most commonly override just this.

Windows
MacOS
Linux

Override Hierarchy

FWorkflowTabFactory::CreateTabBody()

FSelectionDetailsSummoner::CreateTabBody()

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

virtual TSharedRef< SWidget > CreateTabBody
(
    const FWorkflowTabSpawnInfo & Info
) const

Remarks

Creates the widget that will be the body of the new tab Users will most commonly override just this.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss