IBlueprintAssetHandler::AssetContainsBlueprint

Check whether the specified asset registry data contains a blueprint

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h

Include

#include "BlueprintAssetHandler.h"

Syntax

bool AssetContainsBlueprint
(
    const FAssetData & InAssetData
) const

Remarks

Check whether the specified asset registry data contains a blueprint

Returns

True if the asset contains a blueprint, false otherwise

Parameters

Parameter

Description

InAssetData

The asset object to retrieve the blueprint from

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