AddNewComponent

Overload list

Windows
MacOS
Linux
Name Description

Public function

UActorCompon...

 

AddNewComponent

(
    UClass* NewComponentClass,
    UObject* Asset,
    const FAddNewComponentParams Params
)

Adds a component to the SCS Table

Public function

UActorCompon...

 

AddNewComponent

(
    UClass* NewComponentClass,
    UObject* Asset,
    const bool bSkipMarkBlueprintModifi...,
    bool bSetFocusToNewItem
)

Use version that takes parameter block

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss