SSCSEditor::OnResetToBlueprintDefaults

Resets instance changes to the blueprint default

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/SSCSEditor.h

Include

#include "SSCSEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp

Syntax

void OnResetToBlueprintDefaults()

Remarks

Resets instance changes to the blueprint default

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss