ReplaceComponentReferencesInTree

Overload list

Windows
MacOS
Linux
Name Description

Protected function

void

 

ReplaceComponentReferencesInTree

(
    FSCSEditorActorNodePtrType InActorN...,
    const TMap< UObject*, UObject ...
)

Helper method to update component pointers held by the given actor node's subtree

Protected function

void

 

ReplaceComponentReferencesInTree

(
    const TArray< FSCSEditorTreeNodePtr...,
    const TMap< UObject*, UObject ...
)

Update component pointers held by tree nodes if components have been replaced following construction script execution

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