| FGraphCompilerContext::ShouldForceKeepNode()
|
Module |
|
Header |
/Engine/Source/Editor/KismetCompiler/Public/EdGraphCompilerUtilities.h |
Include |
#include "EdGraphCompilerUtilities.h" |
virtual bool ShouldForceKeepNode
(
const UEdGraphNode * Node
) const
Should this node be kept even if it's not reached?