FKismetCompilerContext::AddInterfacesFromBlueprint

Handles adding the implemented interface information to the class

Windows
MacOS
Linux

References

Module

KismetCompiler

Header

/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h

Include

#include "KismetCompiler.h"

Source

/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp

Syntax

virtual void AddInterfacesFromBlueprint
(
    UClass * Class
)

Remarks

Handles adding the implemented interface information to the class

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss