Module |
|
Header |
/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h |
Include |
#include "KismetCompilerMisc.h" |
Source |
/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp |
static void CreateObjectAssignmentStatement
(
FKismetFunctionContext & Context,
UEdGraphNode * Node,
FBPTerminal * SrcTerm,
FBPTerminal * DstTerm
)
Create Kismet assignment statement with proper object <-> interface cast