FNodeHandlingFunctor::SanitizeName

Creates a sanitized name.

Windows
MacOS
Linux

References

Module

KismetCompiler

Header

/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h

Include

#include "KismetCompilerMisc.h"

Source

/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp

Syntax

static void SanitizeName
(
    FString & Name
)

Remarks

Creates a sanitized name.

Parameters

Parameter

Description

Name

The name to modify and make a legal C++ identifier.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss