FUserDefinedStructureCompilerUtils::CompileStruct

ASSUMPTION, structure doesn't need to be renamed or removed.

Windows
MacOS
Linux

References

Module

KismetCompiler

Header

/Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h

Include

#include "UserDefinedStructureCompilerUtils.h"

Source

/Engine/Source/Editor/KismetCompiler/Private/UserDefinedStructureCompilerUtils.cpp

Syntax

static void CompileStruct
(
    class UUserDefinedStruct * Struct,
    class FCompilerResultsLog & MessageLog,
    bool bForceRecompile
)

Remarks

ASSUMPTION, structure doesn't need to be renamed or removed.

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