Module |
|
Header |
/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h |
Include |
#include "CreateBlueprintFromActorDialog.h" |
enum ECreateBlueprintFromActorMode
{
None,
Harvest = 1,
Subclass = 2,
ChildActor = 4,
}
Name |
Description |
---|---|
None |
|
Harvest |
|
Subclass |
|
ChildActor |
Enum defining which mode to use when creating the blueprint from the selected actors