FCreateBlueprintFromActorDialog

Windows
MacOS
Linux

References

Module

KismetWidgets

Header

/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h

Include

#include "CreateBlueprintFromActorDialog.h"

Syntax

class FCreateBlueprintFromActorDialog

Functions

Name Description

Public function Static

ECreateBluep...

 

GetValidCreationMethods()

Static function that returns which create modes are valid given the current selection set

Public function Static

void

 

OpenDialog

(
    ECreateBlueprintFromActorMode Creat...,
    AActor* InActorOverride
)

Static function to access constructing this window.

Deprecated Functions

Name Description

Public function Static

void

 

OpenDialog

(
    bool bInHarvest,
    AActor* InActorOverride
)

Use version of OpenDialog that takes the CreateMode enum

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