Module |
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Header |
/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h |
Include |
#include "CreateBlueprintFromActorDialog.h" |
class FCreateBlueprintFromActorDialog
Name | Description | ||
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ECreateBluep... |
GetValidCreationMethods() |
Static function that returns which create modes are valid given the current selection set |
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OpenDialog ( |
Static function to access constructing this window. |
Name | Description | ||
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OpenDialog |
Use version of OpenDialog that takes the CreateMode enum |