FLandscapePatternBrushWorldSpaceSettings

Windows
MacOS
Linux

References

Module

LandscapeEditor

Header

/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h

Include

#include "LandscapeEditorObject.h"

Syntax

struct FLandscapePatternBrushWorldSpaceSettings

Variables

Name Description

Public variable

bool

 

bCenterTextureOnOrigin

If true, the texture used for the pattern is centered on the PatternOrigin.

Public variable

FVector2D

 

Origin

Public variable

float

 

RepeatSize

Public variable

float

 

Rotation

Constructors

Name Description

Public function

FLandscapePatternBrushWorldSpaceSettings()

Public function

FLandscapePatternBrushWorldSpaceSettings

(
    const FVector2D& InOrigin,
    float InRotation,
    bool bInCenterTextureOnOrigin,
    float bRepeatSize
)

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