FLevelEditorModule::AreObjectsEditable

Check whether the specified objects are editable

Windows
MacOS
Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h

Include

#include "LevelEditor.h"

Syntax

bool AreObjectsEditable
(
    const TArray< TWeakObjectPtr< UObject >> & InObjects
) const

Remarks

Check whether the specified objects are editable

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