FActorSelectionChangedEvent

Called when actor selection changes

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_TwoParams< void, const TArray< UObject * > &, bool >

FLevelEditorModule::FActorSelectionChangedEvent

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h

Include

#include "LevelEditor.h"

Syntax

class FActorSelectionChangedEvent : public TBaseMulticastDelegate_TwoParams< void, const TArray< UObject * > &, bool >

Remarks

Called when actor selection changes

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