FCaptureSingleFrameAnimSequence

Delegate used to capture skeltal meshes to single-frame animations when 'keeping simulation changes'

Windows
MacOS
Linux

Type

typedef TBaseDelegate_OneParam< UAnimSequence *, USkeletalMeshComponent * > FCaptureSingleFrameAnimSequence

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h

Include

#include "LevelEditor.h"

Remarks

Delegate used to capture skeltal meshes to single-frame animations when 'keeping simulation changes'

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