ILevelViewportLayoutEntity::RegisterGameViewportIfPIE

Register this viewport layout entity as a game viewport, if it's currently PIE-ing

Windows
MacOS
Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h

Include

#include "LevelViewportLayout.h"

Syntax

void RegisterGameViewportIfPIE()

Remarks

Register this viewport layout entity as a game viewport, if it's currently PIE-ing

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