SLevelViewport::IsPlayInEditorViewportActive

Windows
MacOS
Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h

Include

#include "SLevelViewport.h"

Source

/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp

Syntax

bool IsPlayInEditorViewportActive() const

Returns

true if the active viewport is currently being used for play in editor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss