SLevelViewport::ToggleAllFoliageTypes

Toggles all foliage types visibility

Windows
MacOS
Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h

Include

#include "SLevelViewport.h"

Source

/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp

Syntax

void ToggleAllFoliageTypes
(
    bool bVisible
)

Remarks

Toggles all foliage types visibility

Parameters

Parameter

Description

Visible

true if foliage types should be visible, false otherwise

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss