FMainFrameCreationFinishedEvent

Delegate for binding functions to be called when the mainframe finishes up getting created.

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_TwoParams< void, TSharedPtr< SWindow >, bool >

IMainFrameModule::FMainFrameCreationFinishedEvent

References

Module

MainFrame

Header

/Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h

Include

#include "Interfaces/IMainFrameModule.h"

Syntax

class FMainFrameCreationFinishedEvent : public TBaseMulticastDelegate_TwoParams< void, TSharedPtr< SWindow >, bool >

Remarks

Delegate for binding functions to be called when the mainframe finishes up getting created.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss