EPlatformCategoryType

Enumeration used to group shader platforms

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h

Include

#include "MaterialStatsCommon.h"

Syntax

enum EPlatformCategoryType
{
    Desktop,
    Android,
    IOS,
    Console,
    Num,
}

Values

Name

Description

Desktop

Android

IOS

Console

Num

Remarks

Enumeration used to group shader platforms

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