Module |
|
Header |
/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h |
Include |
#include "MaterialPropertyHelpers.h" |
Source |
/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp |
static bool FilterLayerAssets
(
const struct FAssetData & InAssetData,
FMaterialLayersFunctions * LayerFunction,
EMaterialParameterAssociation MaterialType,
int32 Index
)