IMaterialEditor::AddToSelection

Add the specified material expression's graph node to the list of selected nodes

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h

Include

#include "IMaterialEditor.h"

Syntax

virtual void AddToSelection
(
    UMaterialExpression * Expression
)

Remarks

Add the specified material expression's graph node to the list of selected nodes

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