IMaterialEditor::UpdateMaterialAfterGraphChange

Re-links the material and updates its representation in the editor, used when graph is changed outside of editor code.

Windows
MacOS
Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h

Include

#include "IMaterialEditor.h"

Syntax

virtual void UpdateMaterialAfterGraphChange()

Remarks

Re-links the material and updates its representation in the editor, used when graph is changed outside of editor code.

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