FMeshPaintBatchedElementParameters::BindShaders

Binds vertex and pixel shaders for this element

Windows
MacOS
Linux

Override Hierarchy

FBatchedElementParameters::BindShaders()

FMeshPaintBatchedElementParameters::BindShaders()

References

Module

MeshPaint

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h

Include

#include "TexturePaintToolset.h"

Syntax

virtual void BindShaders
(
    FRHICommandList & RHICmdList,
    FGraphicsPipelineStateInitializer & GraphicsPSOInit,
    ERHIFeatureLevel::Type InFeatureLevel,
    const FMatrix & InTransform,
    const float InGamma,
    const FMatrix & ColorWeights,
    const FTexture * Texture
)

Remarks

Binds vertex and pixel shaders for this element

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