IMeshPaintGeometryAdapter::Construct

Constructs the adapter for a specific LOD index using the mesh component

Windows
MacOS
Linux

Override Hierarchy

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h

Include

#include "IMeshPaintGeometryAdapter.h"

Syntax

bool Construct
(
    UMeshComponent * InComponent,
    int32 MeshLODIndex
)

Remarks

Constructs the adapter for a specific LOD index using the mesh component

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