IMeshPaintGeometryAdapter::DefaultApplyOrRemoveTextureOverride

Default functionality for applying or remove a texture override

Windows
MacOS
Linux

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h

Include

#include "IMeshPaintGeometryAdapter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp

Syntax

static void DefaultApplyOrRemoveTextureOverride
(
    UMeshComponent * InMeshComponent,
    UTexture * SourceTexture,
    UTexture * OverrideTexture
)

Remarks

Default functionality for applying or remove a texture override

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