Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
Include |
#include "IMeshPaintGeometryAdapter.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp |
static void DefaultApplyOrRemoveTextureOverride
(
UMeshComponent * InMeshComponent,
UTexture * SourceTexture,
UTexture * OverrideTexture
)
Default functionality for applying or remove a texture override