IMeshPainter::ActorSelected

Is called by the owning EdMode when an actor is de-selected in the viewport

Windows
MacOS
Linux

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h

Include

#include "IMeshPainter.h"

Syntax

void ActorSelected
(
    AActor * Actor
)

Remarks

Is called by the owning EdMode when an actor is de-selected in the viewport

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