IMeshPainter::FinishPainting

If painting is in progress will propagate changes and cleanup the painting state

Windows
MacOS
Linux

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h

Include

#include "IMeshPainter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp

Syntax

virtual void FinishPainting()

Remarks

If painting is in progress will propagate changes and cleanup the painting state

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss