IMeshPainter::GetHitResult

Returns a HitResult structure given a origin and direction to trace a ray for

Windows
MacOS
Linux

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h

Include

#include "IMeshPainter.h"

Syntax

const FHitResult GetHitResult
(
    const FVector & Origin,
    const FVector & Direction
)

Remarks

Returns a HitResult structure given a origin and direction to trace a ray for

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